Code Week 5 Goals
Sunrise in Slumberland » Devlog
- Make with different stats and targeting types
- Make characters unlockable
- Make levels unlockable
- Clicking on characters shows tab for description and skills
- Implement more critical triggers
- Descriptions for character selection
- Fix Targeted status effect ordering
- Upgrading stats with mist and saving stats
Files
Sunrise in Slumberland Game Design Ramblings.pdf 155 kB
15 hours ago
Sunrise in Slumberland - Game Design Macro.xlsx 23 kB
15 hours ago
slumberland.zip Play in browser
15 hours ago
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Sunrise in Slumberland
Combo-centric turn-based RPG
| Status | Prototype |
| Authors | David Turner The Artist, NightFreeze, Fabiantheguy |
| Genre | Role Playing, Adventure |
| Tags | 2D, Fantasy, No AI, Pixel Art, Singleplayer |
More posts
- Design - Week 5 and Playtest Report17 hours ago
- Playtest Report 3 Art1 day ago
- Art Week 47 days ago
- Code Week 47 days ago
- Playtest report 2 Art7 days ago
- Playtest Report 1 Art7 days ago
- Playtest Report - 10/287 days ago
- Design - Week 47 days ago
- Code Week 39 days ago
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