Design - Week 2


Nate E. - Design Department Work

This Week:

  • Created a basic damage calculation formula
  • Started a game design macro
  • Developed a plot synopsis for all chapters except 1 and 5
  • Solidified more details of the Mist system, boss fight mechanics, and the world map

Goals for Next Week:

  • Finish story synopsis for chapters 1 and 5
  • Develop 1-2 Unlockable Skills for each party member
  • Develop basic Skills for enemies
  • Solidify details of Inspiration
  • Actually look through the code so far (I keep forgetting to do this, sorry)

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